Showing posts with label Red State. Show all posts
Showing posts with label Red State. Show all posts

Wednesday, June 15, 2011

Everything is Possible but Nothing is Real

So I was in Vegas recently, and while I was there I was stopped not once, but twice by strangers who wanted to comment on the shirt I was wearing.  I happened to be sporting my Black Country Communion t-shirt.

Who are Black Country Communion you say?

Shame... Shame on you for not knowing.  Well, actually it's not that surprising.
Black Country Communion are a super-group of sorts, fronted by Joe Bonamassa, who just happens to be the best blues-rock guitarist on the planet.  It also includes industry stalwarts Jason Bonham (yes, son of the GREAT John Bonham, Glenn Hughes (Deep Purple, Black Sabbath), and Derek Sherinian (Dream Theater).  Not that you should actually care or anything, but they happen to be making the best true rock sounds since Bad Company and Led Zeppelin.

But that's not the point.

The point is that while talking with one of the folks who felt the need to comment on my shirt (a drummer who supposedly knew Joe B. when he was just a wee lad), he made the comment, "Man, it's too bad he can't make it in the music scene today..."  I said, "What do you mean - he HAS made it."

The rules of success in the music industry have just radically changed from where they were twenty years ago or so.

Joe Bonamassa has a loyal following who buy all his records.  He tours all over the world.  He even got to play with Eric Clapton at the Royal Albert Hall. That's success in today's music biz.  Is he a household name?  No, but he's not a 15-year old pop star kid either.  The music biz is now even more divided between the 5 or 6 mega stars who are heavily marketed (Lady Gaga, Black Eyed Peas, Justin Bieber, etc.), and everyone else.  It used to be you made money off sales of your CDs, but that's long gone.  Now the CD (er... digital download I mean) is a loss-leader just to get people excited about your live shows.  Cashflow is based mostly on ticket sales and merchandising revenue.

The time when an artist could make a living off the intellectual property of their art may be coming to an end.  And it's all your fault.


Yep, it's your dang fault for having an insatiable need to consume music and movies and not want to pay anything for them.  Once something can be digitized and transmitted as zeroes and ones on the net, it inevitably spirals down to a value of zero.  Folks just don't wanna pay if they don't have to.

And this is the sad future for filmmakers as well.


Thanks to Netflix, the assumption is that at any time I can click on a box and instantly watch great entertainment in the comfort of my home.  For free.  Or nearly free. As a consumer, this is amazing.  As a film buff I can now watch all sorts of titles I never would have been exposed to before.  I know so many more directors and their visions.  But are those filmmakers, really being compensated for all this?

Not really.

The indie film I edited and co-produced, The Commune, was offered a deal by Netflix for their Watch Instantly streaming service.  Do you know what they offered us?

$7500.

And that was before the distributor took their 30% cut.

So, let's see, our meager budget was under $100,000.  Hardly anyone got paid.  And now, Netflix wants to own it and allow anyone in the world to watch it for free in the comfort of their own home.  And for all that, we'll be compensated around $5000.

Now I'm not knocking 5 grand.  Hey, that's better than nothing.  Many filmmakers would love to be offered a Netflix deal.

But, do the math.  It's not rocket science.  There is no sustainable business model there.

Now, musicians have a way to get around this dilemma.  They no longer expect to make money off their art.  They can make money off their live performances.  And so now they are always on the road - like a hamster on a treadmill - keeping the machine running.
Live to rock and rock to live!

But filmmakers don't have this revenue stream.  We don't get paid for live performances.  Our films are our live performances.  Unless you're Kevin Smith, no one really gives a s#!+ about hearing or seeing the director - they just wanna see the movie.

So how will the indie filmmaker survive in this climate?

I don't know.  I really can't see it.


The only business model I can see working is to crowd-source the funding of your film.  Spread the risk.  Let your true fans feel like they are part of the process. Set up a kickstarter campaign and raise just enough money to hopefully cover costs.  Maybe pad it a little so you can actually pay your rent while making the film.  Then at least any scraps of revenue that are generated will be profit.

Do not go into debt and take out a mortgage on your home to make your next indie feature film kiddos.  It ain't worth it.

Welcome to the future.  Everything is possible but nothing is real.*



*(Living Colour - Type)


Monday, January 24, 2011

Red State: Kevin Smith Discovers 21st Century Indie Filmmaking

As many of you may know, Kevin Smith recently completed his latest film, Red State, which he made for a reported $4 million outside of the studio system.  The film premiered at Sundance, after which Smith made a big to-do about auctioning off the distribution rights for his home-made horror flick right there - right then to the highest bidder.

If you are interested, check out the clips of Smith's often funny (and of course expletive drenched) rant from Sundance here:


and part 2 here:


Of course, the whole thing was really a big setup for Smith to proclaim a big F_You to the current distribution model and announce that he was going maintain ownership of his movie and self-distribute through a road-show style series of bookings at various venues throughout the country.  In filmmaking terminology, this is known as "four-walling" - traditionally a last-option tactic for a desperate filmmaker looking to get some exposure, or at best a way for an unsigned movie to try to find an audience.

The funniest thing to me is that Smith has basically come to the same conclusions that most indie filmmakers have today:  own your content, build your fanbase and self-distribute.  Welcome to 21st  century indie filmmaking, Kevin.

The problem is that someone like Smith has a tremendous advantage over someone just starting out in that he already is a known name brand and has a huge fan base that ironically was generated my the same marketing machine that he rails out against in his diatribe.  So, when he says things like, "We're going to distribute without any advertising costs.", he can get away with that because he already has 1.7 million rabid followers on Twitter.  And where did they come from?  From all the films he's made over the past 20 years.  And how did folks come to see those films?  From the same bloated, unimaginative marketing machine he now says is unneccessary.  And you know what?  He's right.

For him he's right.  Or say, Eli Roth.  Or the Cohen Brothers. Or any other writer/director who already has a fan-base he/she can sell to directly.  For the rest of us poor scrubs looking to work our way up - good luck.

So, the model for any indie filmmaker trying to make it today seems to be something like this:

- Build your skills.  Write and direct a number of shorts.  Figure out what works and what doesn't on a small-scale that won't wipe out your life savings.  If you're good enough to get into some festivals and have some favorable reviews, keep going.  If not, hey you can always make videos of kittens and boobies for YouTube.

- Build your fanbase.  Utilize Facebook, blogs, twitter, YouTube, etc to find and engage folks who seem to like your work.

- Develop your brand.  This is kinda huge in the long-run.  When I hear Kevin Smith is making a new film - I already know what I'm in for.  That doesn't mean all his films are the same, but that he has a certain worldview, a certain style that shows through in all his movies.  If you are all over the map in the type of movies you make (especially in the beginning) it will be harder to grow and maintain a fanbase.  After you're established, you can branch out more.

- Take your big shot.  Now it's time to step up and make a feature.  If you can, find financial backing through traditional investors, or crowd-sourcing sites like IndieGoGo and Kickstarter. Keep production costs low by leveraging digital technology - shoot on HDSLRs, or Red. You know your craft, you've built your fanbase and established your brand - now, put everything together into a great script THAT SOMEONE CAN ACTUALLY MARKET.  This is not the time for introspective, experimental filmmaking - unless you already have a fortune and can afford to live off a trust fund.  This is a project that will make or break you, so it better be something your existing fanbase as well as others will want to see.

- Make your deal.  Here is where I disagree with Kevin.  For someone just coming up in the ranks, if you are lucky enough to have a distributor approach you and actually want to drop $20 million to promote your film - EFF YEAH, you should take that deal.  Sure, you will sign your film away and will probably never see any profits, but the trade-off is well worth it because now that bloated, unimaginative marketing machine will spread your name (and brand) far and wide in ways that you could never do yourself.

Now, what happens if no distributor ever offers you a big deal (which will be the case for most everyone)?  Well, in that case, you will need to self-distribute through IndieFlix, Netflix, etc. and scrape by, hoping that you can slowly build your brand and fanbase to a point where you can eventually make money doing this.

- Make your next film.   Hopefully, that first feature was successful and since your name brand has hit the big stage, you can now maintain ownership of your movies and their distribution.  Utilize your fanbase as evangelists to market your next film for you.  EFF the traditional marketing and distribution models.  Keep costs low, own everything and develop a one-to-one or one-to-many model to get your movies directly to your fans.  You are now Kevin Smith.  Go and buy a hockey stick.